Thursday, May 28, 2015

Demo Reel

And I can finally breathe...

*GASP*

Well to all whom are reading this; it's official, I'm done with my Demo Reel. The long nights, blood, sweat, and tears have finally paid forward to this. Yes, I will admit that it is not perfect; but it is my first reel and I've very proud of it. 

I'd honestly like to say "Thank You," to everyone who has helped me or been there for me on this journey. It's been an absolute wild ride here at Full Sail. From meeting so much people who have changed my life to experiencing new technology that I wouldn't ever touch back home in Nebraska. 

Well enough tears and enough waiting...




Friday, May 15, 2015

And His Name Is...Birb

Let's see how fast we can go here...

I've been super busy trying to get a lot of my demo reel work done, along with rigging my friends models and packing to head back home. Yes, sadly if I do not get a job I will have to head back to good ole' Nebraska for a bit and hang out with my family; which all in all isn't a bad thing. But I will worry a lot about whether or not I'll be employed soon or not! 

Though I think every college kid worries about this...

Though I still have some time; so let's get as much done as I can and hope for the best!!

WHOOP WHOOP! :D

So here is the first asset I have rigged for my friend. She has named this little guy Birb; which is quite fitting, though he looks like a Mango....


I rigged this little guy in about an hour! I'm pretty impressed with myself; sure he isn't super complicated, but he has a squash and stretch system on him and custom controls (the wings icon controls his foot curls and his tail). She wanted a super simple rig to display her modeling skills and I think I did the job quite well!


Also check out the screen share I did!!



Thursday, May 7, 2015

Let's Get The Ducks In Order Now....


Well hello to everyone reading this right now! 

As I come close to Graduation; June 5th, everything starts to pile up and hit me like a freight train. Time to get my ducks in order and get stuff done for graduation.
So that brings us to my Demo Reel...
The official Demo Reel will be released once I graduate June 5th; but for now I'll give you a little teaser on all of my assets. Now remember I'm a Setup Artist, which means I specialize in placing all of the joints within a 3D mesh and getting it up to a point where Animators can actually animate the mesh properly. 

So lets begin...

Body Builder

The focus of this asset is to show my knowledge of the Male Anatomy. Within this specific mesh is a fully functional Maya Muscle System; which mind is a pain in the butt to create, but oh so rewarding. These muscles scale, stretch, slide, and jiggle underneath the skin to give it more of a real life look when simulated in animation. 

Female

The second asset is to show my knowledge of the Female Anatomy. What people don't realize is how different Females and Males are on the inside; past the obvious differences of course. For example; when a Female breathes she breathes from the upper chest and breast area, while the male breathes from the side of the ribs.




Frenchie the French Bulldog

Frenchie's purpose is to show you that not only can I do more realistic Rigs and Effects, but I can also do cartoon, quadruped rigs as well. Like the others he has custom controls and are all easily manipulated for the Animators use. 

If you want to see his teaser trailer check my earlier post...